Learn How Does Learn Work Mtg, a mechanic introduced in Strixhaven: School of Mages, transforming gameplay with its unique blend of card selection and strategic depth. Explore the intricacies of Learn and Lesson cards with LEARNS.EDU.VN, enhancing your understanding and mastery of Magic: The Gathering. We’ll also touch on deck building strategies, the best Learn and Lesson cards, and how these mechanics impact various formats.
1. What are Learn and Lesson Cards in MTG?
Learn is a mechanic introduced in the Strixhaven: School of Mages set, while Lesson is a card subtype from the same set. “Learn” allows you to get a “Lesson” card from outside the game to your hand, while Lesson cards are non-creature spells that you can include in your sideboard. You can also choose to discard a card to draw a new one (“loot”) or do nothing instead of getting a Lesson card.
In simple terms, Learn cards let you fetch Lesson cards from your sideboard, offering flexibility and strategic options during gameplay. This mechanic allows players to adapt to different situations by accessing specific spells when needed. Lesson cards act like tools in a toolbox, providing solutions to various challenges your opponent might present. Understanding how to effectively use Learn and Lesson cards can significantly improve your deck-building and gameplay skills.
2. What is the Origin of the Learn and Lesson Mechanic in MTG?
The first Learn card, Professor of Symbology, was revealed on March 25, 2021, during the Strixhaven: School of Mages Campus Tour. Pest Summoning was immediately introduced as a Lesson card. Learn and Lessons were officially released on April 23, 2021, with the launch of Strixhaven: School of Mages. The mechanic and subtype cards are exclusive to Strixhaven.
The Learn and Lesson mechanic was designed specifically for the Strixhaven set, which is themed around a magical academy. This mechanic was introduced to simulate the idea of students learning new spells and skills. The design was meant to add a layer of strategic depth to the game, allowing players to adapt their strategies based on the situation. The introduction of Learn and Lessons was well-received by the Magic: The Gathering community, as it added a unique and thematic element to the game.
3. How Do You Use the Learn Mechanic on MTG Arena?
The Learn mechanic works the same way in MTG Arena as it does in paper Magic. When you play a card with the Learn mechanic, like Professor of Symbology, a prompt appears on the screen asking if you want to learn. If you choose to learn, you can select a Lesson card from your sideboard to add to your hand.
MTG Arena simplifies the process by automatically presenting you with the option to Learn when you play a Learn card. The game interface makes it easy to select a Lesson card from your sideboard and add it to your hand.
4. How Do Lesson Cards Function in MTG Arena?
Lessons work as they do in paper Magic. They stay in your sideboard until you grab them with a learn effect or another card that could look for them outside the game. Remember that the lessons can also be part of your main deck. It’s not optimal, but it’s good to know.
In MTG Arena, Lesson cards are treated just like any other card in your sideboard. You can include them in your deck if you want, but typically they are best used when fetched with a Learn card. This flexibility allows you to adjust your strategy as needed.
5. What Makes a Card a “Learn” Card?
A Learn card can be considered a card that has a minor value effect, like “draw a card” or “create a token,” that can “tutor” for a Lesson card from your sideboard.
Think of Learn cards as versatile tools that not only provide an immediate benefit but also give you access to a wider range of options through your Lesson cards. This dual functionality makes Learn cards valuable in many different types of decks.
6. How Many Unique Lesson Cards Exist in MTG?
There are 20 different Lesson cards available in MTG. Each Lesson card offers a unique effect, ranging from summoning creatures to manipulating the game state.
This variety allows players to build sideboards tailored to specific matchups and strategies. The key to using Learn effectively is knowing which Lesson card to fetch in any given situation.
7. What is the Limit to the Number of Lesson Cards You Can Include in Your Deck?
In theory, you can have 15 Lesson cards in your sideboard in Constructed decks. In Limited, there’s no limit, so you can have as many as the rest of your card pool gave you.
The 15-card sideboard limit in Constructed formats allows for a diverse selection of Lesson cards. In Limited formats, drafting multiple Lesson cards can provide significant advantages.
8. Is “Lesson” Considered a Card Type?
Yes, Lesson is a card type. More specifically, Lesson is a card subtype.
Understanding the distinction between card types and subtypes is crucial for deck building and gameplay. Lesson being a subtype means it is a specific category within a broader card type, such as sorcery or instant.
9. Can Lesson Cards Be Included Directly in Your Main Deck?
Yes, you can put Lessons in your main deck. It’s less optimal, but it’s allowed.
While it’s possible to include Lesson cards in your main deck, it’s generally more strategic to keep them in your sideboard and fetch them with Learn cards. This approach maximizes the flexibility and adaptability of your deck.
10. Are You Obligated to “Learn” When You Play a Card with the Learn Mechanic?
You have the option not to Learn if you’d like and either loot a card from your hand or do nothing.
The flexibility to choose whether to Learn, loot, or do nothing adds a layer of decision-making to the Learn mechanic. Sometimes, it may be more advantageous to discard a card and draw a new one rather than fetching a Lesson card.
11. How Do Learn Cards Function in Constructed Tournaments?
Learn cards work as designed in Constructed tournaments, meaning you can put up to four copies of a single card with Learn and grab Lessons from your sideboard when they resolve.
In Constructed tournaments, the Learn mechanic provides a consistent way to access specific Lesson cards, enhancing your deck’s ability to respond to different situations.
12. What is the Function of Learn Cards in Sealed Deck and Booster Draft Events?
Learn cards work similarly to how they would in Constructed for Sealed deck and booster Draft events, with the only difference being that there’s no limit on how many Learn and Lessons you have drafted. Keep in mind that you won’t be able to play the Learn mechanic at its full potential if you don’t draft any Lesson cards.
In Limited formats like Sealed and Draft, the Learn mechanic can be particularly powerful, as you can adapt your strategy based on the Lesson cards you draft.
13. How Do Learn Cards Work in Commander Games?
Learn cards in Commander totally depend on your table. Always ask first if they agree with you playing Lesson cards or cards from outside the game. If they accept, the Lesson cards should stick to regular Commander rules regarding copies in the main deck and sideboard.
Commander is a casual format, it’s important to discuss the use of Learn and Lesson cards with your playgroup before including them in your deck.
14. What are Some of the Best Learn and Lesson Cards?
Some top Learn and Lesson cards include Eyetwitch, Professor of Symbology, First Day of Class, Divide by Zero, Hunt for Specimens, Environmental Sciences, Pest Summoning, Start from Scratch, Introduction to Prophecy, and Mascot Exhibition. These cards have proven to be effective in various formats and strategies.
These cards exemplify the strategic depth and versatility that Learn and Lesson cards bring to Magic: The Gathering. Here’s a closer look at what makes each of them stand out:
14.1 Eyetwitch
Eyetwitch was a key player in mono-black and sacrifice decks. Its ability to provide additional value from the sideboard upon death made it a valuable asset.
14.2 Professor of Symbology
Professor of Symbology was popular in white aggro decks. Its ability to grind against midrange and control decks made it a versatile choice.
14.3 First Day of Class
First Day of Class is a standout Learn card due to its combo-enabling potential. Its ability to pair with other cards for powerful synergies led to some notable strategies.
14.4 Divide by Zero
Divide by Zero’s power led to its banning in Standard and rework in Historic. Its ability to act as a counterspell and synergize with other cards made it exceptionally strong.
14.5 Hunt for Specimens
Hunt for Specimens is valuable for its ability to add a body to the field and tutor for more creatures. This makes it ideal for sacrifice decks seeking extra fodder.
14.6 Environmental Sciences
Environmental Sciences is a top-tier Lesson card for mana fixing and incidental life gain. Its utility in improving mana consistency and providing a small life boost makes it a staple in many decks.
14.7 Pest Summoning
Pest Summoning is perfect for Artisan or Pauper decks with a sacrifice theme.
14.8 Start from Scratch
Start from Scratch serves as a valuable sideboard card against artifact-heavy decks. Its ability to remove multiple artifacts makes it a strong choice in certain matchups.
14.9 Introduction to Prophecy
Introduction to Prophecy is beneficial for combo decks that need extra card draw. Its ability to cycle through the deck while assembling key combo pieces makes it a strategic choice.
14.10 Mascot Exhibition
Mascot Exhibition can be a game-ender in Limited formats. Its ability to create multiple tokens makes it a powerful card in the late game.
15. What are Some Deck Examples That Utilize Learn and Lesson Cards?
One example is a Goblin Combo deck in Pauper. This deck utilizes Skirk Prospector, Putrid Goblin, and First Day of Class to create an infinite mana combo.
15.1 Goblin Combo Decklist
Here’s a detailed look at a Goblin Combo deck that leverages Learn and Lesson cards in the Pauper format:
Creatures (13)
- 4 Skirk Prospector
- 4 Putrid Goblin
- 1 Flamewave Invoker
- 4 Goblin Matron
Instants (8)
- 4 Deadly Dispute
- 4 First Day of Class
Sorceries (10)
- 2 Duress
- 4 Unearth
- 2 Faithless Looting
- 2 Reckless Impulse
Enchantments (2)
- 2 Makeshift Munitions
Artifacts (8)
- 4 Chromatic Star
- 4 Ichor Wellspring
Lands (19)
- 4 Drossforge Bridge
- 2 Great Furnace
- 5 Mountain
- 1 Rakdos Carnarium
- 5 Swamp
- 2 Vault of Whispers
Sideboard (15)
- 1 Krark-Clan Shaman
- 2 Sparksmith
- 1 Masked Vandal
- 2 Duress
- 2 Introduction to Prophecy
- 4 Pyroblast
- 1 Cast Down
- 1 Abrade
- 1 Pyromatics
15.2 How the Combo Works
The deck revolves around a combo involving Skirk Prospector, Putrid Goblin, and First Day of Class. Here’s how it works:
- Setup: Have both Skirk Prospector and Putrid Goblin in play.
- Cast First Day of Class: Cast First Day of Class (you can grab Introduction to Prophecy from your sideboard if needed, but it’s not always necessary).
- Sacrifice Putrid Goblin: Sacrifice Putrid Goblin using Skirk Prospector’s ability to add mana.
- Repeat: Putrid Goblin returns to the battlefield without counters, allowing you to repeat the sacrifice process indefinitely.
- Win Condition: Use the generated mana to activate combo pieces like Makeshift Munitions, Hissing Iguanar, or Flamewave Invoker to defeat your opponent.
This deck showcases how Learn and Lesson cards can be integrated into specific strategies to create powerful and versatile gameplay.
16. Where Can I Learn More About MTG Strategy?
For more in-depth strategies and card analyses, visit LEARNS.EDU.VN. Enhance your MTG skills and stay updated with the latest tips and tricks.
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16.1 Challenges Faced by MTG Players
Many players struggle to find reliable sources of information and guidance. It can be difficult to navigate the vast amount of content available online and determine what is accurate and effective. Additionally, players often lack personalized feedback and support, making it harder to identify areas for improvement and develop targeted strategies.
16.2 How LEARNS.EDU.VN Can Help
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Whether you’re a beginner looking to learn the basics or an experienced player aiming to fine-tune your skills, LEARNS.EDU.VN has something for you.
17. Conclusion
The Learn and Lesson mechanics have brought a new level of strategy and adaptability to Magic: The Gathering. Their positive reception suggests they may reappear in future expansions, offering continued opportunities for creative and strategic gameplay.
To further explore these mechanics and refine your MTG skills, visit LEARNS.EDU.VN for detailed guides, tips, and resources. Connect with our community to share your experiences and receive personalized feedback. Contact us at 123 Education Way, Learnville, CA 90210, United States, or via WhatsApp at +1 555-555-1212.
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18. Frequently Asked Questions (FAQ) About Learn and Lesson in MTG
18.1 Can I use Learn to get a Lesson card from my graveyard?
No, Learn allows you to get a Lesson card from outside the game, typically from your sideboard. It cannot retrieve cards from your graveyard.
18.2 Are Lesson cards considered spells when they are in my sideboard?
No, Lesson cards are only considered spells when they are on the stack (i.e., when you cast them). While in your sideboard, they are simply cards.
18.3 What happens if I don’t have any Lesson cards in my sideboard when I use Learn?
If you don’t have any Lesson cards in your sideboard, you can choose to discard a card and draw a new one (loot), or do nothing. You are not required to get a Lesson card if none are available.
18.4 Can I play a Lesson card directly from my sideboard without using Learn?
No, you cannot play a Lesson card directly from your sideboard unless you have another effect that allows you to do so. Learn is the primary mechanic for accessing Lesson cards from your sideboard.
18.5 If I copy a Learn card, can I get two Lesson cards?
Yes, if you copy a Learn card, each instance of Learn will allow you to get a Lesson card from your sideboard.
18.6 Can I use Learn to get a Lesson card from another player’s sideboard?
No, Learn only allows you to get Lesson cards from your own sideboard.
18.7 If a Lesson card is countered, does it go back to my sideboard?
No, if a Lesson card is countered, it goes to your graveyard like any other countered spell. It does not return to your sideboard.
18.8 Can I use Learn to get a Lesson card in a Commander game if my playgroup allows it?
Yes, if your playgroup allows the use of Lesson cards from outside the game in Commander, you can use Learn to get a Lesson card from your sideboard, following the agreed-upon rules.
18.9 What happens if I have multiple sideboards (e.g., in a tournament), which sideboard does Learn access?
Learn always accesses the sideboard you have designated for the current game or match.
18.10 Are Lesson cards affected by effects that target specific card types (e.g., enchantments or artifacts)?
Lesson cards are only affected by effects that target their specific card types (e.g., instants, sorceries). If an effect targets enchantments or artifacts, it will not affect Lesson cards unless they also have those card types.